KUKA.Sim Pro uses the buildin tools to load CAD data from other systems into KUKA.Sim Pro or build models using the CAD tools in the system. If you know exactly what you are looking for, you can send me an "example" code. connected in real time to KUKA.OfficeLite, the virtual KUKA controller, thus allowing cycle time analysis and the generation of robot programs. KUKA.Sim 4.0 is based on a modular software architecture with an efficient, flexible and durable toolbox principle.The basic package can be expanded with three add-ons: for powerful modeling of an individual component library, for virtual commissioning and for simulation of welding applications. Therefore you absolutely need to have SPL in your spline block.Īlways according to the doc, SPLs are not suited for long straight lines, this is where SLIN could come handy.īut I prefer splitting long straight lines into smaller segments using RoboDK and use the SPL.Īny additional info you might have will be welcome. This pretty much defeats the purpose of a spline block. But that's about it.ĭo you have any experience with that feature? (Spline and spline block)īecause, as for now, it generated spline block and it only uses SPL.Īfter reading the doc, I didn't find any good reasons to integrate the SLIN.ĭon't get me wrong, I see the difference between SPL and SLIN, but according to the doc, linking two SLIN together, if not colinear, will result in a zero velocity point. ![]() I say it's in beta because I wrote the post-processor solely base on the KUKA documentation. Funny you ask because I just added this beta feature this week.
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